In order to write code for Moodle, there is an aweful lot you need to know. Quite how much was driven home for me when I taught a Moodle developers' workshop at the German MoodleMaharaMoot in February. When preparing for that workshop, I though you could group that knowledge into three categories, but I have since added a fourth to my thinking.
1. The different types of Moodle plugin
The normal way you add functionality to Moodle is to create a plug-in. There are many different types of plug-in, depending on what you want to add (for example, a report, an activity module or a question type). Therefore, the first thing to learn is what the different types of plug-in are and when you should use them. Then, once you know which type of plug-in to create, you need to know how to make that sort of plug in. For example, what exactly do you need to do to create a new question type?
2. How to make Moodle code do things
Irrespective of what sort of plug-in you are creating, you also need to know how to make your code do certain things. Moodle is written in PHP, so generic PHP skills are a prerequisite, but Moodle has its own libraries for many common tasks, like getting input from the user, loading and saving data from the database, displaying output, and so on. A developer need to know many of these APIs.
3. How to get things done in the Moodle community
If you just want to write Moodle code for your own use, then the two types of know-how above are enough, but if you want to take full advantage of Moodle's open source nature, then you need to learn how to interact with the rest of the Moodle development community. For example how to ask for help, how to report a bug, how to submit the changes for a bug you have fixed or a feature you have implemented, get another developer to review your proposed code change, how to update your customised Moodle site using git, and so on.
4. Something about education
Those three points were what I thought of when trying to work out what I needed to teach during the developer workshop I ran. Since then, while listening to one of the presentations at the UK MoodleMoot as it happens, I realised that there was a fourth category of knowledge required to be a good Moodle developer. It matters that we are making sofware to help people teach and learn. I am struggling to think of specific concepts here, with URLs for where you can learn about them, as I gave in the previous sections, but there is a whole body of knowledge about what makes for effective learning and teaching and it is useful to have some appreciation of that. You also need some awareness of how educational institutions operate. If you hang around the Moodle community for any length of time you will also discover the the educational culture is different in different countries. For example in the southern hemisphere the long summer holiday is also the Christmas holiday, and in America, they expect to award grades of more then 100%.
Does this subdivision into categories actually help you learn to be a Moodle developer? I am not sure, but it was certainly useful when planning my workshop. The workshop was structured around creating three plugins on the first day, a Filter, a Block and then a Local plug-in. However, those exercises were structured so that while moving thorugh different types of category-one knowledge, we also covered key topics from categories two and three in a sensible order. So it helped me, and I thought it was an interesting enough thought to share.